Hi, I'm Jesús, a.k.a "Blackhowler", a 26-year-old Spanish developer.
My journey into the world of development began at the age of 11, when I started crafting small projects alongside my brother using Scratch. Over the years, I've evolved from those early endeavors to become a dedicated developer with a strong background in .NET application development.
I pursued a degree in computer engineering, dedicating six years to honing my skills in software development. Although my professional focus has primarily been on .NET applications, my heart has always been drawn to the captivating realm of game development.
My venture into the world of video games was rekindled during my final year of studies, where I undertook a Unity-based project recreating the classic PS1 game "Kulaworld." This endeavor not only showcased my technical proficiency but also reignited my passion for game development.
For the following years, I immersed myself in a series of small-scale Unity projects, each serving as a valuable learning experience. These endeavors allowed me to refine my skills, experiment with various game mechanics, and explore the creative aspects of interactive storytelling.
In my current phase, I've embraced Godot as my development platform of choice. This transition reflects my commitment to exploring new avenues in game development, leveraging the flexibility and open-source nature of Godot to bring innovative and engaging projects to life.
Join me on this exciting journey as I continue to evolve and push the boundaries of game development. Follow along for updates on my latest projects, insights into my creative process, and a glimpse into the world of a passionate Spanish developer dedicated to crafting memorable gaming experiences.
Thank you for visiting my profile, and I look forward to sharing my love for game development with you!